Mounting CounterStrike: Source (CSS) to your Garry's Mod Server
Mounting CS:S to your Garry's Mod Server
Almost all maps use CS:S textures now-a-days! So it is important to mount CS:S to your game server so props aren't invisible or ghosting for you and your players!
At Physgun we recognize how important this is to any Garry's Mod server, so we've made sure every Physgun Garry's Mod Server has CS:S Included! Not to mention it's as easy as clicking 1 button to mount CS:S to your Physgun GMod Server!
How to mount CS:S on your GMod Server
There are two main steps you can take to mount CS:S!
1-click mount with Physgun Mod Manager
Mounting CS:S has never been easier at Physgun, only requiring 1-click to install CS:S onto your server!
Tip: Make sure you restart your server after mounting!
Alternative: Manually editing the mount.cfg
This is only for users who did NOT use the 1-click install method above! If you used the Mod Manager you do not need to do this!
If you do not want to use the 1-click install included with the Physgun Mod Manager you can do it manually!
Simply navigate to: /garrysmod/cfg/mount.cfg
Then replace the file with the following below! (You can copy the code below by clicking the button on the top right of the codeblock!)
// Use this file to mount additional paths to the filesystem
// The folder you provide must contain either one or more *_dir.vpk files or the usual models/materials/etc folders
// Lines starting with // are comments and are ignored by the game
// This file will also affect Hammer Editor (hammer.exe)
//
// DO NOT add a slash to the end of the filename
// DO NOT start lines with // in between { and }, the 2 lines there are commented out examples and will be ignored by the game
"mountcfg"
{
"cstrike" "/cstrike"
}
// DO NOT start lines with // in between { and }, the 2 lines there are commented out examples and will be ignored by the game
Updated on: 17/04/2023
Thank you!